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Conner Murray
Technical Shading Artist
About Me
I believe that technical people make great artists. I strive to develop my skills as an artist and an engineer to be able to create high fidelity rendered works and powerful 3D tools for production.
I am completing my B.S. in Computer Science with an emphasis in Animation at Brigham Young University. In the Fall, I will be starting my Masters in Computer Science at the University of Utah studying Computer Graphics. I am currently employed as Shading Lead over the BYU Center For Animation's current Senior film: Student Accomplice.
Learn more about me on my resume.
Contact
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